Warner Brothers Humble Bundle


So if you’re unfamiliar with the humble bundle it’s a scheme whereby you donate as much money as you want and get a select few pc games. You get steam code links that you click and they self activate after a log in. The neatest thing about it is that the money goes to charity and you can completely control how much of it goes to charity. There are three parties involved: The game publisher, humble bundle and the game publisher’s selected charity. You choose how much to donate overall and then can choose how much to give to each party. There’s usually a barrier that if you donate over you will get more titles. The barrier is the average payment which currently is just 4.64 dollars. The reason I’m posting about it this week in specific is because the titles are fantastic. You get

  • Batman Arkham Asylum GOTY
  • F.E.A.R 2 Project Origin
  • F.E.A.R 3
  • LOTR War in the North
  • ——— beyond 4.64———-
  • Scribblenauts Unlimited
  • Batman Arkham City GOTY

I thought it was an excellent opportunity for me to try out steam and PC gaming. And if it turns out I don’t like it or my PC isn’t powerful enough, well then I’ve just given some money to charity.

I’m currently having problems with my Xbox 360 controller on my PC. I’ve installed the software and the driver but it won’t connect. I just get flashing green lights instead of a stable quadrant. I tried uninstalling and re-installing everything multiple times but it didn’t help. I think it could be my play and charge kit being a shit bag!

EDIT: Completely forgot to give the link, here it is:


It’s the 9/11/13 and there’s 10 days remaining for this bundle!

Anyway, that’s it for this post

Tim Out!


Luigi’s Mansion Gamecube Review/Discusion


So in honour of the Ear of Weegeeee the girlfriend and I (well mostly I) decided we would play through Luigi’s Mansion over Halloween! Neither of us have ever played it before now, so it was a totally fresh experience. Having owned a Ps2 during that era I really enjoy discovering and playing through gamecube titles. I’ve already played Pikmin and 3/4 of Windwaker (I stopped playing it when the HD version was announced) this year. I also played the original The legend of Zelda through the collector’s edition on the gamecube this summer.

I have to say we both quite enjoyed this game. The story is very simple. Luigi entered some competition and wins a mansion. This is not even explained in game, at least I don’t think it was (correct me if I’m wrong), but in the instruction manual. So the game opens up with a short cut scene of Luigi walking up to and entering the mansion which looks anything but inviting


We find out that Mario was already here and came to congratulate Luigi on his prize, however he has gone missing. And so we essentially set out to save Mario. It’s nice and simple as is usually expected of most Nintendo titles since they tend to focus more on gameplay. So understandably fans were not very happy when the title only got players an average of 6-8 hours gameplay, max. To be honest if I paid full price for this game back near launch, with the faith I have in Nintendo to deliver a lot of content, I definitely would have been one of the annoyed customers. Seeing as how I paid only 10 euro for the game I didn’t really care. I had already known it was short so I wasn’t let down come the early end.

The gameplay is very fun. Luigi sucks up ghosts with a vacuum called the ‘poltergust 3000’ much like in ghost busters, minus the vacuum. The vacuum is also used to suck up money, hearts and other things along the way. When you catch a ghost you have to keep sucking (LOL) and basically wrestle with them by pointing the yellow c-stick in the opposite direction of the ghosts motion. It’s actually really fun. I found myself over applying pressure etc even though I know it has no effect just because I was getting into it. The ghosts come in many varieties and have different ways in which they can be captured. There is also some elemental pieces which turn your poltergust into a flamethrower, water gun and ice blower. These are used to solve puzzles and tackle certain ghosts. All in all I really liked the poltergust and the whole vacuuming mechanic.

There are relatively few bosses throughout the course of the game (Although there are a plethora of mini bosses) but they are all very fun and are actually fairly challenging. In fact, I’m sure I died once on all of them and then beat them all the second time around. The final boss took me 5 tries to beat. We had to consult a walk through to see where I was going wrong so skip to the end of the paragraph if you don’t want to read some spoilers. O.k so, when Bowser throws the spiked bombs, I was trying to suck them up from a short distance (as you would any other object or ghost in the game) assuming if I touched them they would explode. But as it turns out, you have to actually touch the vacuum off the ball. I think it was a bit un fair to be honest and anti intuitive. But hey, once I knew that, it was a very fun boss.

Visually the game is really nice and it appears Ninty pushed the hardware quite well. There’s a lot of attention to detail and along with the music there is a real nice atmosphere created. Especially since we were playing it over Halloween. Here’s a song I really liked, I was humming it a lot while playing the game. Speaking of humming, Luigi actually nervously hums himself to the music while traversing the mansion, it’s quite adorable. Here’s the song, you can hear the fear in poor Weegee’s voice

So, all in all I found this game quite enjoyable. It was short and sweet and good for Halloween vibes. I will definitely be picking up the sequel, but I’ll be waiting until next Halloween. It was good of Nintendo to experiment. They did a lot of experimentation during the gamecube era and I feel that’s why they lost a lot of sales. People are only starting to come around to these titles now with the much better reception of windwaker, because of its at the time controversial cel shaded art style, and a fabulous reception of Luigi’s Mansion Dark Moon on the 3DS. I hope this becomes a well supported spin off series.

The next gamecube game I aim to tackle is another controversial one, Super Mario Sunshine. But, I think I’ll wait until after Super Mario 3D World is released and I’ve played that. So I’m undecided what retro game I’ll tackle now. But I might try Yoshi’s Island or Megaman X. I was also thinking of Sonic 3 or Ratchet and Clank. I’ve a massive backlog and like to take my time to enjoy games, so I tend to add more game on than I get to play. It’s all good though. Better to have loads of games than none 🙂

Any gamecube games people think I should try? Or any retro games at all?

-Tim Out!

Trine 2: Director’s Cut Wii-U eshop (Quick Review)



EDIT: The game is currently 6.79 (60% off) on the eshop,  this lasts until the 14/11/13

I downloaded Trine 2 very near the Wii U launch window. I was eager to try out the indie titles and this one really caught my eye.  I believe I paid in and around 18 euro for it and to be honest it was really worth the price. First off the game looks absolutely gorgeous. The levels are really lovely and go from snowy mountainous environments (ma favvv) to sunny beaches, forests, castles and more! The story is quite simple. A mysterious object called the Trine brings three heroes (A magician, A knight and an Archer) and sends them on an adventure. I’ll give you no more than that! I’ve not actually played the original Trine, so I’ve no idea what the Trine is or anything about the plot of the first game. It doesn’t seem to matter however as this story is completely independent. Or at least it appears to be! The music is nothing to write home about but at the same time the tracks are in no way annoying or bad. There’s a nice medieval vibe to a lot of them.

So, essentially you can control any of the three characters and can switch between them by tapping the L or R trigger. Each has their own set of abilities. The magician (called Amadeus) can levitate and create objects, the Archer (Zoya) can use a grappling hook to swing out of things and can of course shoot arrows and the Knight (Pontius) can throw a big hammer and fight foes with a sword. A big part of the game is puzzle solving. A good thing I found is that there are generally more than one way to solve the puzzles, once your magic is well leveled up! Some of the puzzles were very tricky and even stumped me for a while. Which was good, because I enjoy problem solving.

Overall I think it was a decent puzzle solving and platforming adventure game and definitely worth picking up at the very least the next time there’s a sale. The Wii U version comes with some included DLC that I’ve just started playing. There’s also online multiplayer which works really well and of course off tv play (which I honestly found the best way to play the game since the point and click aspect of levitating objects that is usually handled by the analog sticks on consoles is now controlled with the stylus).You can also get the game on steam and PSN, again I’d wait for a sale. It’s also coming to PS4 as a launch title with even more included DLC.

Here’s a trailer and some gameplay footage to see if it might be a game for you. Both pretty much show off wht it’s all about although you won’t be moving through the levels at the pace of the trailer to be honest!


Gameplay footage:

I really like indies. They can offer gameplay as deep and imaginative (if not more) than a lot of AAA titles for a fraction of the price. I don’t remember the developer who said this, but I agree to some extent

“The mechanics you see in indies today are the mechanics you will see in AAA titles in a few years”

Indies definitely can be more flexible and creative, for many reasons, so it’s not altogether a baseless claim. Although it’s obviously not wholeheartedly true. Anyway I find I am spiraling off topic. Thanks for reading 🙂 It was a quick review so if there is anything you want to know about the game in detail don’t hesitate to drop a comment

-Tim Out!